Recently I've been working hard on many things. I've updated some of the physics in UberSand, and made many bug fixes for MyCraft as well as updates.
The big thing is that I've bought a new computer, so I've gone and made some youtube videos to show off my projects on it.
Youtube video links:
Link to MyCraft Page: http://www.frustra.org/mycraft
Link to MyCraft Forum Topic: http://www.minecraftforum.net/viewtopic.php?f=25&t=153315
Link to MyCraft Support IRC: #mycraft on irc.strictfp.com
Link to TetrUs Page: http://www.frustra.org/tetrus
Link to UberSand Page: http://www.frustra.org/ubersand
After a lot more work, basic tool items have been implemented. In the next release, which will likely come tomorrow, the test mod will contain the "Blood Pickaxe", which can break any block instantly, and kill any mob instantly. This is just an example to show the capabilities of the API, and will be changed later to a more realistic item.
Also part of this next release will be some rendering options for super-low detail (no particle effects) and super-high detail (fancy lighting), possibly even more.
The first full release of this is coming soon!
Soon we will be filling this log with progress reports of programs we make.
A simple beta of TetrUs has been posted, and Uber Sand has been released.
Some more old completed projects will be posted along with Uber Sand such as C Pong.
Progress on TetrUs is going well and scoring and a lobby should be done soon.